Indivisible | |
---|---|
Developer(s) | Lab Zero Games |
Publisher(s) | 505 Games |
Composer(s) | Hiroki Kikuta |
Platform(s) | PlayStation 4, Xbox One, Linux, MacOS, Microsoft Windows, Nintendo Switch |
Release | Nintendo Switch TBA |
Genre(s) | Action role-playing, platformer |
Mode(s) | Single-player |
New York-19th Congressional District's collaboration of Indivisible groups. Sharing actions to resist the Trump agenda and flip our district blue. We believe Trump’s agenda is racist, authoritarian, and corrupt, and it must be stopped. Oct 07, 2019 Posted: 7 Oct 2019 1:00 pm. Indivisible's writing knows when a stern talking-to is required just as much as when to be silly. Ajna is put through the wringer, learning to love imperfections.
Indivisible is an action role-playing-platform game developed by Lab Zero Games and published by 505 Games.[1] The game was released in October 2019, with a Nintendo Switch release at a later date.[2]
Indivisible Rally 2019
Gameplay[edit]
Indivisible features platform-style Action RPG exploration and combat mechanics inspired by Valkyrie Profile.[3]
Plot[edit]
The game follows the story of Ajna (voiced by Tania Gunadi), a good-natured tomboy with a rebellious streak whose life is thrown into disarray when her village was burned to the ground by an army under the command of a warlord named Ravannanar. During the chaos, Ajna awakened a mysterious ability to absorb certain individuals known as Incarnations into her being. She embarks on a journey across the world quest to confront Ravannanar while learning the truth behind her mysterious powers.[4] During her quest, she is joined by a variety of unique heroes, gaining new abilities to traverse different environments and defeat enemies encountered along the way.[4]
Development[edit]
Indivisible was announced by Lab Zero Games during their Skullgirls panel at the Anime Expo on July 2, 2015.[3] According to the developer, the game's storyline was influenced by southeast Asian mythology and other cultures.[4] It also features 2D hand-drawn animation by Lab Zero Games' artists.[5] Composer Hiroki Kikuta, best known for his work on Secret of Mana, scored the game's soundtrack.[3] The game features animation by Japanese anime studio Studio Trigger and American animation studio Titmouse, Inc., with the opening animation directed by Yoh Yoshinari of Little Witch Academia.[6]
Lab Zero Games launched a crowdfunding campaign on Indiegogo on October 5, 2015, with a goal of US$1,500,000.[7] A playable prototype of the game was released in tandem with the launch.[7] If Lab Zero Games met or exceeded their goal, publisher 505 Games would contribute their remaining development budget.[8] The campaign's initial 40-day contribution period faced relatively sluggish fundraising, earning approximately $764,000 by November 8, 2015.[9] However, on November 13, 2015, the campaign was extended for an additional 20 days after the game received roughly US$963,000 in pledges, above Indiegogo's required 60% threshold.[9][10] Following the extension, the goal was eventually reached on December 2, 2015.[11] The game was released on October 8, 2019 in North America and released three days later in Europe.[12]
Reception[edit]
Both the PlayStation 4 and PC versions of Indivisible received 'generally favorable reviews' according to Metacritic.[13][14]
Joe Juba of Game Informer praised the game's art style, animation, music and combat but criticized the backtracking and some other issues with the combat.[15]
Accolades[edit]
The game was nominated for 'Character Design' and 'Game, Original Role Playing' at the NAVGTR Awards.[16]
References[edit]
- ^Bartholow, Peter (July 28, 2015). 'Lab Zero and 505 Games Bring You Indivisible'. 505 Games. Archived from the original on July 30, 2015. Retrieved July 28, 2015.
- ^'Indivisible launches October 8 in North America, October 11 in Europe for PS4, Xbox One, and PC; later in 2019 for Switch'. Gematsu. 2019-08-08. Retrieved August 14, 2019.
- ^ abcMacGregor, Kyle (July 3, 2015). 'Skullgirls dev making RPG with Mana composer'. Destructoid. Archived from the original on July 4, 2015. Retrieved July 3, 2015.
- ^ abcRajala, Arttu (July 3, 2015). 'Skullgirls developer unveils Indivisible'. Gamereactor. Archived from the original on July 4, 2015. Retrieved July 3, 2015.
- ^Romano, Sal (July 3, 2015). 'Skullgirls dev announces action RPG Indivisible'. Gematsu. Archived from the original on July 3, 2015. Retrieved July 3, 2015.
- ^Mateo, Alex (2019-09-20). 'Studio Trigger's Full Animated Opening Movie for Indivisible Game Unveiled'. Anime News Network. Retrieved 2019-09-21.
- ^ abMcWhertor, Michael (October 5, 2015). 'Skullgirls team launches crowdfunding campaign and playable prototype for new RPG'. Polygon. Archived from the original on December 10, 2015. Retrieved December 5, 2015.
- ^McWhertor, Michael (July 28, 2015). 'Skullgirls developer to crowdfund its new role-playing game, Indivisible'. Polygon. Archived from the original on December 4, 2015. Retrieved December 5, 2015.
- ^ abMcDonell, Jeffrey (November 8, 2015). 'Indivisible Could Still Get Made if It Reaches 60% Funding Thanks to Indiegogo'. Gamnesia. Archived from the original on December 8, 2015. Retrieved December 5, 2015.
- ^Saed, Sherif (November 13, 2015). 'Indivisible funding campaign extended'. VG247. Archived from the original on November 20, 2015. Retrieved December 5, 2015.
- ^Strom, Steven (December 2, 2015). 'Skullgirls Dev's Indivisible Reaches Its $1.5 Million Crowdfunding Goal'. IGN. Archived from the original on December 5, 2015. Retrieved December 5, 2015.
- ^Fingas, Jon. 'Hand-drawn RPG 'Indivisible' finally arrives October 8th'. Engadget. Retrieved 10 August 2019.
- ^'Indivisible (PS4)'. Metacritic.
- ^'Indivisible (PC)'. Metacritic.
- ^Juba, Joe (2019-10-07). 'Indivisible Review – Merging Good And Evil'. Game Informer.
- ^'2019 Nominees'. National Academy of Video Game Trade Reviewers. 2020-01-13. Retrieved 2020-01-21.